Revit convert to sketchup9/25/2023 ![]() Depending on the window type property, a window object may be located in multiple visibility categories. Go through each tab/category and select the geometry.One category that may be tricky is the WINDOWS import. If you haven’t already, start a new project in our web-app so that there is a project to link to when you “Switch Projects” in Revit. Log in to your cove.tool account to connect your project to our cloud network. Step 4: Now that all your viewports are complete, begin the geometry export process. Once complete, Apply Hide/Isolate View and complete steps for the other windows. Use Left Click option like Select “Similar Objects-In Viewport”, to make this step faster. Once the Filter tool has been exhausted and a few more undesired objects remain, manually select the objects and Hide the Elements. Jump back and forth using the Selection Filter Tool to identify unwanted stray objects and the Sunglasses “Hide Element” tab to purge these objects from your viewport. ![]() Step 3: Objects which may remain in the view after the Visibility/Graphics change may have to be hidden manually. For categories left checked, deselect the subcategories as they are not relevant to cove.tool and can slow down the geometry export. Ex: A “WALL” import only needs the objects from the “Walls visibility category,” as would ROOFS need from Roofs, FLOORS from Floors, and so on. ![]() In the Model Categories tab, deselect all Object Types in the Visibility Column which are not objects you want Cove.tool to import. Once open go to the VIEW tab at the top of the Revit interface, and select the Visibility/Graphics sub tab to open the Visibility/Graphics Overrides Editor. In these windows, you will set up views which only show objects in one cove.tool category. As you update your project, these viewports will follow suit and throughout the project’s life, you will be able to go back and forth from Revit and cove.tool to learn about your building’s current energy performance. These views will remain your standard cove.tool selection windows. Name each view after four of the eight cove.tool categories (Floors, Roofs, Walls, and Windows). Step 1: Duplicate four 3D Views in your Revit’s Project Browser. This process has yet to meet a building large or complex enough it couldn’t handle, but here are 4 steps you can take to make sure a geometry import in Revit, from beginning to end, takes 5 minutes or less. These steps will not impact the building geometry at all instead, the Revit plug-in will require edits in viewport settings to make seamless data collections. The Revit plug-in uses 3D views for its selection and data export process. walls, roof, skylights, floors, and windows) and cuts out miscellaneous objects, it cuts the need for geometry-oriented model prep. Because of cove.tool only uses values from objects which directly affect a project’s energy performance (i.e. This means that no matter what stage your Revit model is in when we want “wall” data the plugin will only take values from wall objects. One thing we are proud of is that our software can detect when these objects are and are not in the correct categories for import selection. Selecting the correct objects to import is important. ![]() Here is how you can use Revit to start a cove.tool project. Because the plugin imports information instantaneously every time you change your geometry, you can reload the project and see the latest update of your building’s performance. ***DOWNLOAD THE PDF VERSION OF THIS ARTICLE*** Autodesk Revit to cove.tool Before you beginĬove.tool’s modeling software plugins were created to streamline the import of building geometry. With our custom data collector, we find your project, collect the geometry, and export the correct values into the cloud database to run a fast and accurate energy analysis.
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